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Change view on f18 carrier landing
Change view on f18 carrier landing




  1. #CHANGE VIEW ON F18 CARRIER LANDING HOW TO#
  2. #CHANGE VIEW ON F18 CARRIER LANDING DRIVERS#

: Added JHMCS LHACQ and HACQ mode descriptions : Start-Up procedure updated for INS update, Carrier takeoff procedure updated for Supercarrier, Radar acquisition modes clarified, ACM radar modes clarified, JHMCS operation clarified, Targeting Pod updated, Added Air-to-Ground Radar MAP & Expanded modes, Weapon section re-structured, Updated JSOW tutorials, Updated JDAM tutorials, Updated GBU-12 tutorial, Fuel Dump clarifications, Master Modes clarifications, Engine section expanded, Fuel section expanded, AGM-84E SLAM tutorials added, MK20 Rockeye tutorial added, AGM-65 IR Maverick tutorial with tgp added, AGM-65E Laser Maverick tutorial updated, HSI (Horizontal Situation Indicator) section expanded, RWR symbology clarified (N, I, A, U, F), Landing tips added (including HUD declutter and velocity vector caging) : Added markpoint tutorials & corrected typos : Corrected HACQ and LHACQ ranges for the JHMCS radar lock : Added GMT radar mode with Maverick tutorial, added SEA radar mode with Harpoon tutorial, added new JHMCS section, added MGRS Grid coordinates, added AZ/EL page, added Auto IFF, added ECM, typo and procedure fixes throughout the whole document : Added ATFLIR targeting pod section, added HARM Pre-Briefed Modes (Aircraft + HARM Lofting), added HARM Self-Protect Pullback Sub-Mode, added radar Spotlight mode, updated, radar TWS logic, typo fixes and other small corrections : Updated IFF Interrogation logic (Sensor Control Switch DEPRESS + RIGHT) : Added JHMCS Alignment Procedure, added AGM-84H SLAM-ER, Added RAID STT (RAID SAM) Mode Please give him a thumbs up on his youtube channel "Citizen Gamer" when you have the chance.-: Updated D/L Button logic to datalink setup in start-up procedure and Datalink section None of this would have unfolded the way it did if it wasn't for him. I am truly humbled by the overwhelming responses to the videos and look forward to answering any future questions you all may have to the best of my ability.Īnd finally, thank you to an online friend, Jarus.

change view on f18 carrier landing

I would have never thought them valuable to this audience. I would like to thank you Tyler for the opportunity to share my thoughts and opinions.

#CHANGE VIEW ON F18 CARRIER LANDING DRIVERS#

Please understand, as far as Hornet drivers go I am by no means an expert, I am simply sharing what I know about a life adventure I am thankful to have experienced. To conclude, I can't tell you how taken back I am by all of this. If that is still too intimidating, I would reiterate the essence of the previous question's answer with 'don't give up, enjoy the process, everyone starts at the beginning, and ask questions.' Keeping in mind the initial learning curve may be steep as piloting is a skill in and of itself, a player can learn to fly in a relatively simple aircraft and move those skills to a more complex platform. This makes the game scale-able, limitless to what can be added and, that which is encountered by the player is logical and coherent. DCS world adheres to an un-circumvented physics engine and set of relatively constant weights and measures. "The beauty of this game is that the complexity can be modulated by the player. I can only tolerate so much make-believe, sci-fi, and pixy-dust before my brain gets tired of pushing the 'I believe button.' Flight games need to at least adhere to basic physics and DCS certainly does that. Ultimately that means it must somehow be rooted in reality. Personally, a game needs to make sense on some fundamental level.

change view on f18 carrier landing

Others may view this as close to a job and want a break from this aspect of reality, anyone's guess is as good as mine. They are exceptionally challenging and once mastered there is a sense of genuine accomplishment. Maybe the niche is that these games pull form the same skill set as something tangible in real life.

change view on f18 carrier landing

#CHANGE VIEW ON F18 CARRIER LANDING HOW TO#

Case in point, most questions asked of me are how to more accurately fly around the boat, individuals would then practice for hours without ever engaging a target. Learning to fly is as much an accomplishment as defeating an adversary. 'Tedious,' 'restrictive,' or the most amusing to me, the ever anecdotal 'not fun.'Ī good flight sim is 'hard' by nature with significant 'consequences.' There is a learning curve, if you do not posses the skills bad things happen until you do. Now it seems these aspects are considered undesirable. With regards to flight sims, the challenge of learning how to operate and fly an aircraft was as much a part of the game as shooting the bad guys. 'Perma-death,' create a 'character' and live with the ramification of your decisions good or bad, have only what you brought with you to the battlefield, no endless re-spawning of resources, every rock did not have gold under it.






Change view on f18 carrier landing